Summon Night Swordcraft Story 3 Gba Rom English Patch
Woah is it really that close to being done!? I've been following this project for, gosh, 5 years? Download suara sirine polisi. Maybe longer? I've seen it pass from hand to hand, be scrapped and restarted and scrapped again. I've kept an eye on it the entire time, and this just.doesn't feel real. I can barely contain my excitement for this!
It was hard enough to track this down. I had to go through I think 4-5 threads that claimed (1-2 yours) to translate this xD (I also made this account only to write this reply. Yep trying to get some plus points. Mwahaha shouldn`t have said that huh?
Mar 24, 2014 Is there a Summon Night Sword Craft Story 3 English Patch? The Largest Global Force of ROM Hackers on. Is there a Summon Night Sword Craft Story 3 English. Download Summon Night - Swordcraft Story (USA) ROM for Gameboy Advance (GBA) from Rom Hustler. 100% Fast Download.
NO, Summon Night SS3 DOESN'T have an English version. Find a Faq/Walkthrough, or learn Japanese. Learning Japanese has the good side-effect of enjoying games like Tengai Makyou/Sakura Wars/anything on the PSP past 2009 without having to wait for a translation that may not happen at all.
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The character designs are. The series has had six main line entries, and seven spin-off entries, spanning the,,,,, and.
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No longer working on the project: Cyan - Proofreading TheZu - Hacking Honorary mention: Normmatt: Hacking advice blackdog: Hacking advice Macaronron / Cakepans - Translator of (almost) the whole script. _oil - He made the subtitler, useful for proofreading. And everyone else I might have forgotten, lol Hacking the game Well, that's all about the translation so far. The hacking front wasn't as lucky as the other one, but some progress has been made since oil_ left. Though some of them are still missing: +'Tsushin' (Link) in-menu graphic +'Omake' (Extras) in-menu graphic + Names in Credits and some minor problems: +Title screen, third and fourth options: I messed up inserting one of the four frames for '2P' ('tsushin/link' option, the graphic probably needs to be redone) and didn't touch omake 'bonus'. For those two I'll need to use the no$gba debugger to move the sprites anyways removing the gaps for a proper translation. +Opening lines not fixed yet to use the proper translation ('a land called paradise').